![]() More accurately, it looks like the background, text and all, was scrunched down to fit onto the GBA's screen, but the sprites were left full-size. That is, Pac-Man, the ghosts, and the fruit that appears in the maze are larger than the maze. Graphically, this GBA version of Pac-Man is close to the NES version of Pac-Man with one notable exception: the sprites. The gameplay formula still holds up pretty well and, as you'd expect from a game with arcade roots, it's well-suited for short sessions. Eating the big dots-power pellets-turns the ghost monsters blue and makes them vulnerable to chomping for a short period of time. You, as Pac-Man, eat a ton of dots and avoid ghost monsters. The basic gameplay concepts from the original game are also duplicated faithfully in the NES game. This is a better solution than stretching the screen out, which was the method used for the Atari 5200 version of the game. It does this by moving the score line off the top of the screen and over to the right side of the screen. The NES version of Pac-Man retains the basic aspect ratio of the arcade original, which ran on a vertical monitor. Pac-Man's a classic, sure, but the NES version isn't his best work. So this release does a decent job of duplicating the NES version of Pac-Man.but Pac-Man isn't famous for being an NES game, and this port of the arcade classic isn't terribly accurate or compelling. But it's a classic arcade game, not a classic NES game. But not every game is truly deserving of the "classic" moniker. It's hard to deny the power of early Nintendo games like The Legend of Zelda, Super Mario Bros., and Excitebike. The series kicks off with eight games, most of which are bona fide classics. Continued abuse of our services will cause your IP address to be blocked indefinitely.Nintendo's new Classic NES Series is designed to bring some of the great early Nintendo games to the Game Boy Advance. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection. ![]() Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. ![]() Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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